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Chapter 9: Design Patterns and Best Practices

In this chapter, we’ll explore design patterns and best practices in Java programming. Design patterns are reusable solutions to common problems that arise in software design. Best practices are recommended guidelines and techniques for writing clean, maintainable, and efficient code.

Subtopics

  1. Introduction to Design Patterns
    • Learn about the importance of design patterns and how they can help you create more maintainable and scalable code.
  2. Creational Design Patterns
    • Explore creational design patterns, including Singleton, Factory Method, Abstract Factory, Builder, and Prototype.
  3. Structural Design Patterns
    • Dive into structural design patterns, such as Adapter, Bridge, Composite, Decorator, Facade, Flyweight, and Proxy.
  4. Behavioral Design Patterns
    • Understand behavioral design patterns, including Chain of Responsibility, Command, Interpreter, Iterator, Mediator, Memento, Observer, State, Strategy, Template Method, and Visitor.
  5. SOLID Principles
    • Get familiar with the SOLID principles: Single Responsibility, Open/Closed, Liskov Substitution, Interface Segregation, and Dependency Inversion.
  6. Code Organization and Clean Code Practices
    • Learn how to organize your code and apply clean code principles to improve the readability, maintainability, and efficiency of your Java applications.
  7. Refactoring Techniques
    • Discover various refactoring techniques that can help you improve the design of your existing code and make it more maintainable and efficient.

Click on the subtopic links above to learn more about design patterns and best practices in Java programming.


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